ProEXR File Description =Attributes= cameraAperture (float): 20.12 cameraFarClip (float): 0 cameraFarRange (float): 25.4 cameraFov (float): 89.8941 cameraNearClip (float): 0 cameraNearRange (float): 0.0254 cameraProjection (int):... ProEXR File Description =Attributes= cameraAperture (float): 20.12 cameraFarClip (float): 0 cameraFarRange (float): 25.4 cameraFov (float): 89.8941 cameraNearClip (float): 0 cameraNearRange (float): 0.0254 cameraProjection (int): 0 cameraTargetDistance (float): 2534.87 cameraTransform (m44f): [{-0.0949812, -0.00566694, 0.994356, 2598.02}, {0.995479, -0.000540699, 0.0948741, 994.523}, {4.65002e-010, 0.999984, -0.0474906, 169.344}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 3499, 1968] displayWindow (box2i): [0, 0, 3499, 1968] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 tiles (tiledesc): [64, 64] type (string): "tiledimage" =Channels= B (half) CESSENTIAL_Direct.A (half) CESSENTIAL_Direct.B (half) CESSENTIAL_Direct.G (half) CESSENTIAL_Direct.R (half) CESSENTIAL_Reflect.A (half) CESSENTIAL_Reflect.B (half) CESSENTIAL_Reflect.G (half) CESSENTIAL_Reflect.R (half) CESSENTIAL_Refract.A (half) CESSENTIAL_Refract.B (half) CESSENTIAL_Refract.G (half) CESSENTIAL_Refract.R (half) CESSENTIAL_Translucency.A (half) CESSENTIAL_Translucency.B (half) CESSENTIAL_Translucency.G (half) CESSENTIAL_Translucency.R (half) CESSENTIAL_Volumetrics.A (half) CESSENTIAL_Volumetrics.B (half) CESSENTIAL_Volumetrics.G (half) CESSENTIAL_Volumetrics.R (half) CGeometry_ZDepth.A (half) CGeometry_ZDepth.B (half) CGeometry_ZDepth.G (half) CGeometry_ZDepth.R (half) CMasking_ID.A (half) CMasking_ID.B (half) CMasking_ID.G (half) CMasking_ID.R (half) CMasking_WireColor.A (half) CMasking_WireColor.B (half) CMasking_WireColor.G (half) CMasking_WireColor.R (half) CShading_BloomGlare.A (half) CShading_BloomGlare.B (half) CShading_BloomGlare.G (half) CShading_BloomGlare.R (half) CShading_LightMix.A (half) CShading_LightMix.B (half) CShading_LightMix.G (half) CShading_LightMix.R (half) G (half) LS-cars.A (half) LS-cars.B (half) LS-cars.G (half) LS-cars.R (half) LS-env. More
4 July 2017
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