ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 0 cameraFarRange (float): 1000 cameraFov (float): 108.325 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance... ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 0 cameraFarRange (float): 1000 cameraFov (float): 108.325 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 106460 cameraTransform (m44f): [{-0.852332, -0.0119147, -0.510366, -92500.5}, {-0.523002, 0.0194173, 0.831738, -60194.6}, {0, 0.99974, -0.21849, 3462.91}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 5499, 3437] displayWindow (box2i): [0, 0, 5499, 3437] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 tiles (tiledesc): [64, 64] type (string): "tiledimage" =Channels= A (half) B (half) CESSENTIAL_Reflect.A (half) CESSENTIAL_Reflect.B (half) CESSENTIAL_Reflect.G (half) CESSENTIAL_Reflect.R (half) CESSENTIAL_Refract.A (half) CESSENTIAL_Refract.B (half) CESSENTIAL_Refract.G (half) CESSENTIAL_Refract.R (half) CESSENTIAL_Translucency.A (half) CESSENTIAL_Translucency.B (half) CESSENTIAL_Translucency.G (half) CESSENTIAL_Translucency.R (half) CESSENTIAL_Volumetrics.A (half) CESSENTIAL_Volumetrics.B (half) CESSENTIAL_Volumetrics.G (half) CESSENTIAL_Volumetrics.R (half) CGeometry_ZDepth.A (half) CGeometry_ZDepth.B (half) CGeometry_ZDepth.G (half) CGeometry_ZDepth.R (half) CGeometry_ZDepth001.A (half) CGeometry_ZDepth001.B (half) CGeometry_ZDepth001.G (half) CGeometry_ZDepth001.R (half) CGeometry_ZDepth002.A (half) CGeometry_ZDepth002.B (half) CGeometry_ZDepth002.G (half) CGeometry_ZDepth002.R (half) CMasking_ID.A (half) CMasking_ID.B (half) CMasking_ID.G (half) CMasking_ID.R (half) CMasking_Mask.A (half) CMasking_Mask.B (half) CMasking_Mask.G (half) CMasking_Mask.R (half) CMasking_WireColor.A (half) CMasking_WireColor.B (half) CMasking_WireColor.G (half) CMasking_WireColor.R (half) CShading_LightMix.A (half) CShading_LightMix.B (half) CShading_LightMix.G (half) CShading_LightMix.R (half) More
6 April 2018
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