ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 0 cameraFarRange (float): 1000 cameraFov (float): 62.9857 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance... ProEXR File Description =Attributes= cameraAperture (float): 36 cameraFarClip (float): 0 cameraFarRange (float): 1000 cameraFov (float): 62.9857 cameraNearClip (float): 0 cameraNearRange (float): 0 cameraProjection (int): 0 cameraTargetDistance (float): 2725.03 cameraTransform (m44f): [{-0.341042, -2.5332e-007, 0.929348, -98566.2}, {0.940049, -3.72529e-009, 0.337159, -7.0957}, {5.15604e-008, 1, -0.150458, 1869.18}, {0, 0, 0, 1}] channels (chlist) compression (compression): Zip16 dataWindow (box2i): [0, 0, 4999, 3544] displayWindow (box2i): [0, 0, 4999, 3544] gamma (float): 1 lineOrder (lineOrder): Increasing Y pixelAspectRatio (float): 1 screenWindowCenter (v2f): [0, 0] screenWindowWidth (float): 1 tiles (tiledesc): [64, 64] type (string): "tiledimage" =Channels= B (half) CESSENTIAL_Reflect.A (half) CESSENTIAL_Reflect.B (half) CESSENTIAL_Reflect.G (half) CESSENTIAL_Reflect.R (half) CESSENTIAL_Refract.A (half) CESSENTIAL_Refract.B (half) CESSENTIAL_Refract.G (half) CESSENTIAL_Refract.R (half) CESSENTIAL_Translucency.A (half) CESSENTIAL_Translucency.B (half) CESSENTIAL_Translucency.G (half) CESSENTIAL_Translucency.R (half) CESSENTIAL_Volumetrics.A (half) CESSENTIAL_Volumetrics.B (half) CESSENTIAL_Volumetrics.G (half) CESSENTIAL_Volumetrics.R (half) CGeometry_ZDepth.A (half) CGeometry_ZDepth.B (half) CGeometry_ZDepth.G (half) CGeometry_ZDepth.R (half) CMasking_ID.A (half) CMasking_ID.B (half) CMasking_ID.G (half) CMasking_ID.R (half) CMasking_Mask.A (half) CMasking_Mask.B (half) CMasking_Mask.G (half) CMasking_Mask.R (half) CMasking_WireColor.A (half) CMasking_WireColor.B (half) CMasking_WireColor.G (half) CMasking_WireColor.R (half) CShading_RawComponent.A (half) CShading_RawComponent.B (half) CShading_RawComponent.G (half) CShading_RawComponent.R (half) CShading_Shadows.A (half) CShading_Shadows.B (half) CShading_Shadows.G (half) CShading_Shadows.R (half) CTexmap.A (half) CTexmap.B (half) CTexmap.G (half) CTexmap.R (half) G (half) R (half) More
24 May 2018
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